Personal Loot and Legacy Loot Mode in Battle for Azeroth Pre-Expansion Patch Monday, July 16, 2018

In the Battle for Azeroth pre-expansion patch, the method of loot distribution in both in current and old raids are being updated. In current raids, Master Loot will be removed forcing players to use Personal Loot and, for limited items like the untradeable Mythic Argus mount, this change may bring up complications.

1.Personal Loot
When the Battle for Azeroth pre-expansion patch goes live, the option to choose Guild Master Loot will be removed. All current raids, including Antorus, the Burning Throne will automatically swap to use Personal Loot.

The option to change the Loot Distribution Method has been completely removed.
Personal Loot has always dropped more items than Master Loot. You may be able to trade any piece you receive if you already own an piece of the same slot with higher item level.

2.On Mythic:
Master Loot generally drops 4 pieces;
Personal Loot generally drops 6 pieces;
On Normal and Heroic, every additional player above 10 that is in the raid adds an additional 20% chance for a boss to drop an additional piece of gear. This is due to the flexible nature of Normal and Heroic.

We haven't received any word on any changes to the number of baseline drops in Normal / Heroic or Mythic, so we'll find out how many items drop with the Pre-Patch.



3.Mythic Argus: Shackled Ur'zul Mount
There is an interesting complication with the Mythic Argus mount,  Shackled Ur'zul. Guilds who have decided on an order or list for their raiders to receive their mount may be disrupted with the removal of Master Loot. In the Battle for Azeroth pre-patch, with Personal Loot being the only option, obtaining   Shackled Ur'zul will likely follow its Personal Loot rules that are already in place.
One Mythic raid mount will guaranteed drop if there are 20 eligible players who kill the boss.
All members who do NOT currently own the mount will be eligible. The game picks one of those players randomly.
That player will loot the mount when they loot the boss.
Sometime in the last couple months, the  Shackled Ur'zul was flagged to become untradeable while on Personal Loot. With Personal Loot being forced, this means that the game just decides who to give the mount to and they are unable to trade it, even if they don't want it.
For guilds who are trying to give the mount to a certain raider, everyone else in the raid must own the mount.
For guilds who have members that don't want the mount, they have a chance to loot the mount if they are in on the boss kill.
For guilds who are selling mounts, it's important that all players in the raid except for the buyer already own the mount.
It appears this only affects the  Shackled Ur'zul, as we've received reports that the Gul'dan mount  Fiendish Hellfire Core is tradeable while on Personal Loot.

Blizzard hasn't mentioned anything about the Mythic mounts in the pre-patch, so we're unsure what rules this will follow. However, we'll update this post with any updates from Blizzard.



4.Legacy Loot Mode
A new method of Loot Distribution will be added in the Battle for Azeroth pre-patch called Legacy Loot Mode. This loot mode will apply to all dungeons and raids from previous expansions that your character is at least 10 levels above the intended level.

This loot mode is a response to the Patch 7.3.5 changes to Legacy dungeons and raids, by swapping them all to Personal Loot. This change meant that level 110 transmog hunters had a chance to receive zero items from a boss due to the Personal Loot rules. When an item did drop, it would only drop for their current spec, meaning no one-handers for Fury Warriors and so on.

Transmog hunters will be happy in the 8.0 Expansion Pre-Patch as the Legacy Loot mode will automatically activate if your character is 10 or more levels above the content's intended level.
The number of items dropped by bosses will be the same as if you were in a full party.
For a 5 man dungeon, 1-2 pieces will drop per boss. This would be the same number if 5 level appropriate characters were completing the instance.
This work similarly for raids that have a set number of players: 10 man (Firelands), 25 man (Firelands), 40 (Molten Core).
Flexible raids such as Siege of Orgrimmar will act if there were 20 players in your group.
As per before 7.3.5, all items on the loot table can drop, not just ones designated for your spec.
If there are multiple people in the group, the loot will be split among the players and be tradeable.

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